![]() ![]() In the base game, at around level 50, your character essentially is a demigod. The reason these mechanics are being changed is to fit the world of Project Malthus. This overview will give a brief summary of these changes, as well as the reasoning behind them. ![]() The mechanics section explains in detail the changes to each of these four mechanics, as well as the new trade mechanic. Now, in the game, there are five major systems that form its core- settlements, crafting, combat, loot, and quests. ![]() ![]() Project Malthus has one main goal- to rebalance the mechanics of fallout 4 to reflect real-world economics, rather than arbitrary game mechanics.
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